8/2/13

ZBrush - Lunar Surface


I have been meaning to do a lunar surface ZBrush sculpt for work, and I finally got some time to work at home today.  This was knocked out in about three hours.  If I was doing it right, I would have split up the UV map into four or more tiles, but as it currently sits, the final texture maps were around 8192x8192 pixels.

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