11/18/09

The Alive Ball: Now In Glorious 3D!

You may remember my Alive Ball assignment from earlier in the semester. Our assignment for this week was, again, to create a ball that moved and thought of it's own free will. After a bit of pondering on antics, I eventually came up with the Magnificent Balzini:


It's a sad day to be an animated ball in my world.

I'm lucky that I knew how to do a few things in other 3D programs, because I don't think my idea would have worked without that knowledge. Maya is still a huge learning curve for me and it makes my head want to explode on occasion, but I can see why it is so powerful. I just wish they would make it prettier.

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