You can then create an adaptive skin using those spheres which will create a very rough base mesh for you to work on. Retopology will be necessary later on, but this is just another tool that allows you to get to sculpting a more quickly.
As a side note, soon enough I will start working on my final project for this class. I haven't ever done a female character before so I decided to do Felicia Day as her character from the short web series "Dragon Age: Redemption." The majority of it will be done after my final presentation, but all in all, I think it will be rewarding.
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