I was hard at work this week trying to finish up the modeling for the interior of the ship. I started working on some props so that you can get an idea of how the space is filled up. Once I start lighting and texturing the interior, then you will be able to see just how it all goes together. Right now the default gray shader isn't showing the full details.
I also hope that a lot fo the details can be achieved in the texturing in order to bring out all of the minor details that will make this feel more surreal.
No comments:
Post a Comment