6/28/12
Dungeons and Darkness and 32-Bit Displacement! Oh, my!
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This week was both a battle and a huge learning experience for me. I was unsure as to how I was going to accomplish the high resolution de...
6/19/12
You know what goes great with barbarians?
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DUNGEONS! I'm taking a break from sculpting on the barbarian to work on another project for my demo reel. One of my own personal c...
6/12/12
Barbarian Textured and Posed
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I finally got around to doing a bit more with the barbarian sculpt in ZBrush. The shaders that ZBrush has are very hard to work with and I...
6/4/12
Human Anatomy: Barbarians are great!
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I've had the chance to speak with a few individuals about my reel and portfolio and one of the consistent comments I have received is t...
Bradley William Reynolds: Master of Fine Arts in Animation & Visual Effects
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In case you are wondering, yes, I finally graduated with my MFA from the Academy of Art University: Apparently I grad...
5/21/12
Academy of Art University 2012 Spring Show
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I was very excited and humbled to receive 1st place for 3D Modeling – Environments for my spaceship environment at the school's sprin...
5/10/12
Demo Reel May 2012
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5/9/12
Organic Modeling: Tallis Textured
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The semester is just about over, so I am wrapping things up with my classes. I had a fun time doing the polypainting for the Tallis model,...
5/1/12
Organic Modeling: Tallis Sculpt Progress
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I spent time finishing up the little details of my model using both ZBrush and Maya to do some of the little props. If I was making this...
Approved!
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I just wanted to post and say that on Monday, April 23rd, I successfully presented my thesis project and was approved for graduation. The r...
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