RFX Design: DESIGN • ENERGY • MOTION
3/19/11

Hard Surface Modeling: Top NURBS Surfaces

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This week I started creating the surfaces for the F-22 in NURBS.  What you see below is actually the second iteration.  I started off using ...
3/15/11

Chiaroscuro: The Human Torso - Finished

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The finished drawing of the torso.  It is always kind of therapeutic to work on a drawing like this every now and then.  I couldn't do i...
3/14/11

Crossing Borders: Diffusion

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Another class I am taking is called "Crossing Borders."  It's more of a culture appreciation class and is one of my required g...
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Chiaroscuro: The Human Torso

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This week I started off a drawing of a female torso cast.  The main exercise here is to determine where the light and dark values are separa...

Hard Surface Modeling: F-22 Polygonal Block in

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This week I started off my F-22 model.  The first step was to do a rough polygon block-in, even though I will be producing it initially in N...
3/4/11

Chiaroscuro: Rendering Fabric Part 2

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Here is the final version of the fabric drawing from last week.  There are some things that I need to improve on, but I was fairly pleased ...
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Hard Surface Modeling: F-22

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My next model to tackle: Wish me luck.
2/28/11

Chiaroscuro: Rendering Fabric Part 1

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This week we began a long drawing where we are observing how cloth acts.  This helps in teaching how there are long, gradual transitions fro...

Hard Surface Modeling: The Wheel Rim Part 3

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This week was essentially the last week for the rims model.  I found out this week that we didn't have to model a car for our rest of th...
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2/20/11

Chiaroscuro: Composition

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This week we worked on an understanding of composition.  Composition is a very important element that will make or break an image.  If somet...
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